Compare valid resolution and aspect-ratio pairs, then preview stretched scaling, black bars, pixel load, and horizontal-view tradeoffs.
Stretched mode fills a 16:9 panel by widening the lower-aspect image; player models look wider, but the game does not reveal extra horizontal view. Black bars preserves the original shape and leaves unused space at the sides.
Render pixels
1280 x 960
Pixel load
59%
View feel
Narrower horizontal view
Shape width
+33%
FAQ
No. Stretching makes the rendered image wider on your display. The game's hitboxes remain the same. A narrower aspect ratio also shows less horizontal field of view.
No. Reducing pixel load can help when the GPU is the limiting factor. A CPU-bound system may gain little. Use the same map and repeatable benchmark to measure the difference.